INFINITE TRASH FORTRESS OF DEATH
A downloadable game for Windows
ITFOD is a 2d grid-based roguelike dungeon crawler prototype with turn-based combat it was written in C# using the Unity Engine.
As a self-taught programmer and game developer, I always try to learn new things and polish up on the little bit of knowledge I already have. So I started ITFOD as a way to challenge myself and progress on my journey. Please understand that this is more of a pool of cool features than a game :)
here is what I set out to accomplish (and successfully did):
- procedural tilemap generation via binary space partitioning
- fog of war
- weighted loot tables
- scalable enemies
- shadergraph scene transitions
- turn-based combat via coroutines (bad idea lol)
- grid-based movement
- simple save data generation and loading with JSON
- UI design (inspired by classic jrpgs)
- shadergraph texture manipulation (sprite wiggle)
- basic FMOD implementation
- stat system with different exp curves
- dragon quest damage formula
- basic inventory and equipment system
- cinemachine integration
- a basic dialog system
- a minimap (yay!)
Controls:
- WASD - Move
- Space - Interact
- ESC - Inventory
for now, I am done with this - but I would still love to hear your feedback ♡
music made by the incredible fatal_snipe!
Status | Prototype |
Platforms | Windows |
Author | HARDCODE |
Genre | Role Playing |
Tags | permadeath, Roguelike, Turn-based |
Download
Download
itfod_prototype.zip 48 MB
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